Game
Discover why the orphan trope is a popular narrative device in video games, creating relatable heroes and powerful, self-driven stories of discovery.
The orphan trope is a common narrative archetype in video game lore where the protagonist has lost one or both parents before or during the game's events. This backstory serves as a powerful catalyst for the character's journey. From Link in The Legend of Zelda to Kratos in God of War, orphaned heroes are often defined by their lack of family ties, forcing them to forge their own path. This creates a "blank slate" character, unburdened by familial obligations and driven by personal motivations like revenge, a search for identity, or the desire to protect a newfound family.
This trope remains popular because it's an incredibly efficient storytelling tool. For developers, it immediately severs the protagonist's ties to a normal life, freeing them for a grand adventure without narrative constraints. It also generates instant sympathy from the player and provides a clear, built-in motivation for the hero's quest. The orphan's journey often aligns perfectly with the classic "hero's journey" structure, where an ordinary person is called to an extraordinary world, facing trials to become a hero. This familiar framework resonates strongly with audiences and is easy to build a compelling game around.
For players, the orphan trope creates a highly relatable and immersive experience. By removing a pre-existing family structure, the game invites the player to fill that void. Players often form strong emotional bonds with the non-player characters who become the protagonist's "found family." This allows the player's choices and relationships within the game to feel more meaningful and impactful. The character's journey of self-discovery becomes the player's journey, making the narrative a deeply personal one as they help shape the hero's new identity and destiny from the ground up.