Game
Discover what frame data is and why it's a crucial concept in fighting games. Learn how understanding frames elevates gameplay from casual to competitive.
Frame data is the set of numbers that describes the properties of every move in a video game, particularly fighting games. Games run at a specific number of 'frames per second' (FPS), usually 60. Frame data measures move durations in these individual frames. Every attack is broken into three phases: startup frames (how long it takes to become active), active frames (when the attack can hit), and recovery frames (the time needed to return to a neutral state). This data determines which moves are fast, safe on block, or ideal for punishing an opponent's mistakes.
Frame data is trending because modern fighting games like Street Fighter 6 and Tekken 8 are making it more accessible than ever. What was once obscure information hidden in online guides is now often built directly into the game's training mode. This transparency has democratized high-level knowledge, allowing a wider range of players to understand the deep mechanics that govern interactions. As a result, tutorials and strategy discussions centered on frame data have exploded across community platforms, helping players of all levels improve their skills.
For players, learning frame data transforms gameplay from an intuitive guessing game into a calculated science. It provides a concrete basis for decision-making. Knowing if a move is 'plus' or 'minus' on block tells a player whether it's their turn to attack or defend. This knowledge empowers players to create effective offensive pressure, understand defensive options, and reliably 'punish' opponents for using unsafe moves. It deepens a player's appreciation for the game's design and is often the key to breaking through a skill plateau and reaching a higher level of competition.