Game
What Are Action Points?

Discover Action Points (AP), a core mechanic in turn-based games that limits player actions per turn, creating deep, strategic gameplay.
What is it?
Action Points, often abbreviated as AP, are a resource used in many turn-based video games and tabletop RPGs to dictate what a character can do during their turn. Instead of having a fixed number of actions, characters are given a pool of points to spend. Different actions, like moving, attacking, casting a spell, or using an item, have varying AP costs. A character's turn typically ends once they have exhausted their Action Points. This system is a hallmark of classic series like Fallout and modern tactical games like XCOM and Baldur's Gate 3.
Why is it trending?
Action Point systems are trending alongside the resurgence of deep, tactical role-playing and strategy games. They provide a compelling alternative to real-time combat by emphasizing careful planning and resource management over quick reflexes. The massive success of titles like Baldur's Gate 3 has introduced this thoughtful, chess-like mechanic to a new generation of players. Developers favor AP because it allows for complex encounter design and gives players meaningful choices, making every turn a tactical puzzle to be solved.
How does it affect people?
For players, an AP system fundamentally changes the pace and feel of a game. It forces a more deliberate and strategic mindset, as every point must be spent wisely. Players must constantly weigh risk versus reward: should they use all their AP to close the distance on an enemy, or stay back and take a less effective shot? This creates a high level of engagement and tension, making victories feel earned and rewarding. It empowers players by giving them precise control over their characters' actions, fostering a sense of mastery over the game's systems.