Game
Explaining the Freemium Game Model

What is the freemium model in gaming? Learn how free-to-play games make money through optional purchases and what it means for the player experience.
What is it?
Freemium is a business model where a core product, in this case a video game, is offered to players at no cost. The developer's revenue comes from optional in-app purchases (IAPs). This strategy blends "free" and "premium" by giving everyone access to the basic game while offering exclusive content or advantages for paying users. These purchases can range from cosmetic items like skins and outfits to functional benefits like unlocking characters, skipping wait times, or gaining powerful in-game items. Popular games like Fortnite, Apex Legends, and Candy Crush are built on this model.
Why is it trending?
The freemium model has become dominant, especially in the mobile market, because it drastically lowers the barrier to entry. By eliminating the upfront cost, developers can attract a massive audience far larger than a traditional paid game could. Even if only a small fraction of these players make purchases, the sheer volume of users can lead to immense profits. This model allows for continuous revenue generation long after a game's initial release, funding ongoing updates and new content, which in turn keeps players engaged and potentially spending more over time.
How does it affect people?
For players, freemium offers incredible accessibility, allowing them to try countless games without financial commitment. However, it can also create a controversial "pay-to-win" dynamic, where spending money provides a significant competitive advantage over non-paying players. This can unbalance gameplay and pressure users into spending to keep up. Some games are carefully designed to encourage purchases by creating friction, such as long timers or difficult progression, which can be frustrating. The model fundamentally shifts game design towards long-term player retention and monetization rather than a single, complete experience.